I was the Lead Environment Artist in charge of the open world for Spider-Man PS4. I helped to guide and direct the environment team on building out New York and the surrounding vistas.
While also Leading the art team I worked on modeling and world building . This is an example of an area I made for the game.
While also Leading the art team I worked on modeling and world building . This is an example of an area I made for the game.
While also Leading the art team I worked on modeling and world building . This is an example of an area I made for the game.
While also Leading the art team I worked on modeling and world building . This is an example of an area I made for the game.
While also Leading the art team I worked on modeling and world building . This is an example of an area I made for the game.
While also Leading the art team I worked on modeling and world building . This is an example of an area I made for the game.
Some of you may have recognized the famous Ladder House 8. This location was made famous in film but is a real location in Tribeca NY.
Some of you may have recognized the famous Ladder House 8. This location was made famous in film but is a real location in Tribeca NY.
In addition to building out environments we also made re usable storefronts for the city.
In addition to building out environments we also made re usable storefronts for the city.
In addition to building out environments we also made re usable storefronts for the city.
In addition to building out environments we also made re usable storefronts for the city.